Experience

  1. Post-doc

    University of Milan
    Work on AIRCA Project. The general objective of this project is to equip a NAO robotic agent with the ability to choose and modulate actions to maximize the involvement of the human partner in a joint action game scenario characterized by a sequence of complementary actions.
    Airca website
  2. Consultant

    Sprint Reply
    Consultant in the area of Artificial Intelligence, RPA development to automate business processes and Image Recognition with depth camera

Education

  1. PhD Computer Science

    University of Milan
    My research topic involved serious game and exergames design to support physical and cognitive rehabilitation. My goal was to design and develop a digital platform with multimodal feedback to support emotion recognition for children with autism spectrum condition.
    COCOON: A MULTIMODAL PLATFORM TO SUPPORT SOCIAL EMOTIONAL LEARNING FOR CHILDREN WITH AUTISM SPECTRUM DISORDER
  2. MSc in Computer Science and Engineering

    Polytechnic of Milan
    Final grade: 110/110. My thesis involved the design and development of a serious game to support upper limbs rehabilitation for children with Epidermolysis Bullosa
    Rehabilitation video games for young patients affected by epidermolysis bullosa
  3. BSc in Computer Science and Engineering

    Polytechnic of Milan
  4. High School Diploma

    Liceo Classico Rinaldini of Ancona
    High school qualification in classical studies at Liceo Rinaldini of Ancona
Skills & Hobbies
Programming Languages
C# (and Unity 3D)
Python
Java
Javascript (and Three.js)
Visual Basic (and UiPath-rpa)
C
Hobbies
3D design with Blender
Video games design
Painting and art
Study Montessori pedagogy for children
Awards
The stories we are
The Economy of Francesco, The 25th hour ∙ October 2023
The Last Drop is a puzzle game that I developed to raise awareness of the problem of drought. The video-game prototype was developed during my MSc studes in the Video Game Design and Programming course. Once improved the prototype, I participated to this contest that required to engage in a narrative exercise that fits into the perspective of re-building, of a new foundation of the spiritual and narrative capitals of our time. I was awarded for the creativity of the project used to bring younger people closer to ecological issues through an inclusive and accessible language, from a technical-scientific background.
4EU+ SUMMER SCHOOL ON ARTIFICIAL INTELLIGENCE
University of Milan, 4EU+ ∙ August 2022
(from 15 to 19 august 2022) I was selected to participate in the European summer school on recent advances on various aspect of science and technology of artificial intelligence and machine learning, including theory, techniques, methodologies, and applications.
New Game Designer 2017
University of Milan ∙ August 2017
I won the second place for the best Single Player video game proposed during the New Game Designer 2017 event under the pseudonym of Prometheus Gift. (award video)
Walk Lauretani Rosary Exhibition 2017
Pontifical Delegation for the Sanctuary of the Holy House of Loreto, Municipality of Loreto, Chamber of Commerce,Marche Region, MIBACT ∙ March 2017
I had the possibility to showcase a modern Rosary designed by me in Loreto at Bastione Sangalli (from 8th of March to 1st of May), as part of award of the Young Designers Ideas Competition. I proposed a keychain Rosary, the idea was born with the desire to always have a Rosary with me. The goal was versatility: the keychain Rosary can be produced both with traditional techniques and materials and with innovative techniques such as a 3D printer. The showcased Rosary was 3D printed.
Languages
100%
Italian
80%
English