Publications

(2022). Augmented Reality for Rehabilitation Tuning and Assessment. Converging Clinical and Engineering Research on Neurorehabilitation IV: Proceedings of the 5th International Conference on Neurorehabilitation (ICNR2020), October 13–16, 2020.
(2021). V-Arcade: design and development of a serious games framework to support the upper limbs rehabilitation. 2021 IEEE 9th International Conference on Serious Games and Applications for Health(SeGAH).
(2021). Multimodal Empathic Feedback Through a Virtual Character. Pattern Recognition. ICPR International Workshops and Challenges.
(2020). MIRARTS: A mixed reality application to support postural rehabilitation. 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH).